
Signal and ready to Mingle: Learning How Animals Communicate (Stage 4, Stage 5)

Unlock the mysteries of the animal kingdom with “Spinder”! Students will be immersed in an interactive game as they learn about animal signal recognition
ACTIVITY OUTLINE:
In this interactive workshop, students will learn about signal recognition and genetics by playing a fun and immersive video game, creating peacock spiders with various traits. As they advance through the levels of the game, they will build their understanding of how we process and recognize different signals, as well as the challenges of creating certain trait combinations.
Data about player scores, decisions, and timing of responses will be collected anonymously in real-time and investigated as a class to facilitate discussions about the concepts learned, and how they apply to real-world situations. By incorporating data interpretation activities alongside gameplay, students will enhance their data literacy skills as they gain a deeper understanding of how their decisions and experiences in the game impact the data generated.
IS THIS A FREE EVENT? No
BROUGHT TO YOU BY: Arludo
Event Details
Event Type
Live Event - By Request
Delivery Platform
Duration
Price
Please email us for pricing details
Payment Instructions
Booked groups will be invoiced after the date of their virtual incursion
Curriculum
Secondary
Main KLA, Strand, Sub Strand
Science and Tech » Biology
Learning Intentions & Success Criteria
Students should gain an understanding of:
– use of different signals by animals to communicate
– consequences of more difficult visual searches or interpreting complex signals
– why we see certain traits together more frequently than others
Cancellation Policy
Full Terms and Conditions here: https://arludo.com/virtual-incursions-tcs/
Terms and Conditions
Full Terms and Conditions here: https://arludo.com/virtual-incursions-tcs/
Presenter Bio
Carla is a PhD student researching how to make broad-spectrum vaccines against nasty respiratory bugs. She has worked on a variety of STEM projects in areas of biochemistry, microbology, immunology and science communication. In her free time, Carla enjoys sewing her own clothes, playing guitar and taking long naps.
Will This Event Be Recorded?
No
Joining The Event
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Technology and Materials Requirements
Either a smartphone, tablet, or computer for students to play Spinder on, either individually or as a group. Spinder can be downloaded for free from App Store or Google Play.
This virtual incursion will run via Zoom. A device with internet connectivity with the capability of streaming video is required.
Attendees can choose to have their cameras enabled or disabled, but all microphones will be muted.
The incursion will include a live presentation and time for a Q&A. Questions can either be submitted as part of your DART booking form or in the Zoom chat.
All student participants must be supervised by a teacher or parent/guardian for this virtual incursion.