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Signal and ready to Mingle: Learning How Animals Communicate (Stage 4, Stage 5)

By Request

Unlock the mysteries of the animal kingdom with “Spinder”! Students will be immersed in an interactive game as they learn about animal signal recognition


In this interactive workshop, students will learn about signal recognition and genetics by playing a fun and immersive video game, creating peacock spiders with various traits. As they advance through the levels of the game, they will build their understanding of how we process and recognize different signals, as well as the challenges of creating certain trait combinations.

Data about player scores, decisions, and timing of responses will be collected anonymously in real-time and investigated as a class to facilitate discussions about the concepts learned, and how they apply to real-world situations. By incorporating data interpretation activities alongside gameplay, students will enhance their data literacy skills as they gain a deeper understanding of how their decisions and experiences in the game impact the data generated.



Event Details

Event Type

Live Event - By Request

Delivery Platform



45 Minutes


Please email us for pricing details

Payment Instructions

Booked groups will be invoiced after the date of their virtual incursion



Main KLA, Strand, Sub Strand

Science and Tech » Biology

Learning Intentions & Success Criteria

Students should gain an understanding of:
– use of different signals by animals to communicate
– consequences of more difficult visual searches or interpreting complex signals
– why we see certain traits together more frequently than others

Cancellation Policy

Full Terms and Conditions here: https://arludo.com/virtual-incursions-tcs/

Terms and Conditions

Full Terms and Conditions here: https://arludo.com/virtual-incursions-tcs/

Presenter Bio

Carla is a PhD student researching how to make broad-spectrum vaccines against nasty respiratory bugs. She has worked on a variety of STEM projects in areas of biochemistry, microbology, immunology and science communication. In her free time, Carla enjoys sewing her own clothes, playing guitar and taking long naps.

Joining The Event

Technology and Materials Requirements

Either a smartphone, tablet, or computer for students to play Spinder on, either individually or as a group. Spinder can be downloaded for free from App Store or Google Play.

This virtual incursion will run via Zoom. A device with internet connectivity with the capability of streaming video is required.

Attendees can choose to have their cameras enabled or disabled, but all microphones will be muted.

The incursion will include a live presentation and time for a Q&A. Questions can either be submitted as part of your DART booking form or in the Zoom chat.

All student participants must be supervised by a teacher or parent/guardian for this virtual incursion.

If you have any queries please contact the provider

Name: Arludo

Phone: Send us an email!

Email: [email protected]

Website: https://arludo.com/

NSW Department of Education

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