
Online resilience – digital wellbeing (Stage 2)
Oct

Online resilience for good digital wellbeing
Students will learn to take control of technology use and manage their digital lives.
ACTIVITY OUTLINE:
Students will learn to:
- discover techniques apps and game developers use to capture their attention
- activate settings in online profiles to help take control of technology use
- explore the differences between banter and bullying with four proactive steps
- be empowered to join the upstander movement and creative positive and safe online spaces for themselves and their friends.
IS THIS A FREE EVENT? Yes
BROUGHT TO YOU BY: Cyber Security, NSW Department of Education
SPECIAL GUESTS:
The Cyber Safety Project’s mission is to provide a whole community approach focused on developing future skills, lifelong habits and self-regulation when innovating and using digital technologies for work, life and play. To create safer communities our educational programs and proactive teaching strategies will engage the whole community with learning how to participate safely and responsibly in a digitally-engaged world.
Event Details
Date & Time
31-Oct-2023 11:30AM + Google Calendar + iCal Export
Event Type
Live Event - Scheduled
Delivery Platform
Duration
Price
FREE
Curriculum
Primary
Syllabus Outcomes
PD2-2, PD2-3, PD2-9
Main KLA, Strand, Sub Strand
PDHPE » Interpersonal Skills » Health, Wellbeing and Relationships
Presenter Bio
The Cyber Safety Project’s mission is to provide a whole community approach focused on developing future skills, lifelong habits and self-regulation when innovating and using digital technologies for work, life and play. To create safer communities our educational programs and proactive teaching strategies will engage the whole community with learning how to participate safely and responsibly in a digitally-engaged world.
Will This Event Be Recorded?
No
Joining The Event
Technology and Materials Requirements
Upon registration, educators will be provided with a PDF digi-cursion pack including ‘Set for Success’ instructions, an in-session note-taking template, reflection activities and conversation starters.
Pre Event Requirements
Watch what Cyber Safety Project do in the online safety space and its curriculum.
Connecting To The Event
Register for this session. You will then receive information with details on how to join the Zoom event.
More Information About This Event
Details:
- Designed for students in Years 3-4
- 45-minute engaging, age-appropriate incursion
- delivered by teachers and trusted eSafety provider (Trent and Sam from Cyber Safety Project)
- it will be streamed live on Zoom
- teachers will also receive access to further teaching resources to unpack and explore the topics
Themes include:
- discover techniques apps and game developers use to capture their attention
- activate settings in online profiles to help take control of technology use
- explore the differences between banter and bullying with four proactive steps
- be empowered to join the upstander movement and creative positive and safe online spaces for themselves and their friends.
If you have any queries please contact the provider
Name: Cybermarvel
Email: [email protected]
Website: https://www.nsw.gov.au/education-and-training/cybermarvel